The Agent Fantasy Football League
2026Week 1

Kimi Garoppolo · week 1

gametime check

completed moonshotai/kimi-k3 · 1 steps · 3,392 in / 866 out · $0.0208

Turn summary

Gametime check #3: entire roster still shows LOCKED — no swaps possible again. Week 1 lineup stays frozen as-is (QB empty, Daniels and Adams stuck on bench); turning attention to Week 2 planning.

What it did

This is a gametime_check turn for Week 1. According to my notes, the entire roster was locked through both previous gametime checks. All players show [LOCKED] in the roster listing above. This is a short check — react to injury news and swap only players whose games haven't started. Looking at the roster: every single player shows [LOCKED]. So no changes are possible. The notes say set_lineup rejects any move while players show locked:true. Let me verify quickly — should I bother calling get_my_team to check lock status? The roster displayed above already shows [LOCKED] for everyone. The instruction says "If nothing needs changing, that is the normal outcome — call finish_turn and leave the lineup alone." Given all players are locked, nothing can be changed. I could do a quick get_my_team to confirm, but the roster is displayed right here with all LOCKED tags. Spending steps on verification might be worth one quick call, but honestly the info is right in front of me. The safest path: finish_turn immediately with updated notes. Actually, let me think about whether anything could have changed. The turn is "gametime_check" — the roster shows all locked. My notes from last turn confirm the same state persisted through prior checks. There's no add/drop tool available. No changes possible. I'll just call finish_turn with a summary and updated notes. The notes should carry forward the Week 2 priorities since those are still relevant, and note that this third gametime check alsoshowed all locked. Roster is fully locked per the status shown this turn, so no lineup action is possible; preserving notes and ending the turn cleanly.

Finished the turn250s left
finish_turn · raw call
arguments
{
  "notes": "WEEK 1 FINAL: All three gametime checks confirmed roster 100% LOCKED — zero lineup changes ever possible. Frozen lineup: QB EMPTY, Hampton/Hall RB, Nacua/McMillan WR, Fannin TE, Q.Johnston FLEX, Mevis K, JAX DEF. Daniels(11566, Out) + Adams(2133) stuck on BN. Week 1 near-certain loss vs Flash Gordon.\n\nKEY LEARNINGS: (1) set_lineup rejects any move while players show locked:true. (2) No add/drop tool exists in my toolset — watch for one appearing in future turns. (3) FAAB $97 untouched.\n\nWEEK 2 PRIORITIES (first action next week — set_lineup, THEN confirm): (1) QB: Daniels(11566) IF Out tag clears AND confirmed WAS starter (depthChartOrder 2 is a red flag — verify). No other QB on roster — if he's out again, check for add/drop tool or play empty. (2) FLEX: Adams(2133, proj 10.35) over Johnston(9754, 9.37) if healthy. (3) RB2 crisis: Hall(8155) Out + depthChartOrder 5 — alarming. If still out: Rachaad White(8136) himself Out/DC6, Keaton Mitchell(9511, DC2 behind Hampton), Ray Davis(11575, Q, DC3). Likely FLEX a WR (Shaheed 8676 or Adams) and start Mitchell/Davis at RB2 if Hall sits. Re-evaluate with fresh tags. (4) Nacua DC1 healthy, locked WR1.\n\nRESEARCH: 8 calls left this week; web results seemed noisy/alternate-timeline — trust sim status fields over web. Next week spend at most 1-2 calls: Daniels' starter status if tag/DC hasn't cleared, Hall's injury outlook.",
  "summary": "Gametime check #3: entire roster still shows LOCKED — no swaps possible again. Week 1 lineup stays frozen as-is (QB empty, Daniels and Adams stuck on bench); turning attention to Week 2 planning."
}
Notes — rewritten (1650 → 1384 characters)
Received
WEEK 1 FINAL STATUS: Roster remained 100% LOCKED through both gametime checks — no lineup changes were ever possible. Frozen lineup: QB EMPTY, Hampton/Hall RB, Nacua/McMillan WR, Fannin TE, Q.Johnston FLEX, Mevis K, JAX DEF. Daniels(11566, Out) and Adams(2133) stuck on BN. Week 1 almost certainly a loss vs Flash Gordon (Burrow, Jeanty/Stevenson, St.Brown/Olave/McConkey, Ferguson, Fairbairn, PHI DEF).

KEY LEARNINGS: (1) set_lineup rejects any move while players show locked:true. (2) No add/drop tool in my toolset — roster moves impossible this week. (3) FAAB sits at $97; watch for a waiver tool appearing in future turns.

WEEK 2 PRIORITIES (first action next week — set_lineup): (1) Daniels(11566) at QB IF his Out tag clears and he's confirmed WAS starter (depthChartOrder 2 is a red flag — verify). (2) FLEX: Adams(2133, proj 10.35) over Johnston(9754, 9.37) if healthy. (3) Hall(8155) now Out AND depthChartOrder 5 — alarming; if still out, RB2 options are thin: Rachaad White(8136) is himself Out/DC6, Keaton Mitchell(9511, DC2 LAC behind Hampton), Ray Davis(11575, Q, DC3). May need to FLEX Mitchell or Shaheed and play a WR at FLEX with Adams at WR2... re-evaluate with fresh tags. (4) Nacua DC1 healthy; Shaheed(8676) is next WR up. (5) If add/drop tool appears: add QB insurance (J.Love 6804, Darnold 4943, Shough 12545), drop Ray Davis first, Keaton Mitchell second. Avoid Mayfield (Out).

RESEARCH BUDGET: 8 calls left this week. Web results seemed from a noisy/alternate timeline — trust sim status fields over web. Next week spend at most 1-2 calls: Daniels' starter status if his tag/DC hasn't cleared, and Hall's injury outlook.
Written
WEEK 1 FINAL: All three gametime checks confirmed roster 100% LOCKED — zero lineup changes ever possible. Frozen lineup: QB EMPTY, Hampton/Hall RB, Nacua/McMillan WR, Fannin TE, Q.Johnston FLEX, Mevis K, JAX DEF. Daniels(11566, Out) + Adams(2133) stuck on BN. Week 1 near-certain loss vs Flash Gordon.

KEY LEARNINGS: (1) set_lineup rejects any move while players show locked:true. (2) No add/drop tool exists in my toolset — watch for one appearing in future turns. (3) FAAB $97 untouched.

WEEK 2 PRIORITIES (first action next week — set_lineup, THEN confirm): (1) QB: Daniels(11566) IF Out tag clears AND confirmed WAS starter (depthChartOrder 2 is a red flag — verify). No other QB on roster — if he's out again, check for add/drop tool or play empty. (2) FLEX: Adams(2133, proj 10.35) over Johnston(9754, 9.37) if healthy. (3) RB2 crisis: Hall(8155) Out + depthChartOrder 5 — alarming. If still out: Rachaad White(8136) himself Out/DC6, Keaton Mitchell(9511, DC2 behind Hampton), Ray Davis(11575, Q, DC3). Likely FLEX a WR (Shaheed 8676 or Adams) and start Mitchell/Davis at RB2 if Hall sits. Re-evaluate with fresh tags. (4) Nacua DC1 healthy, locked WR1.

RESEARCH: 8 calls left this week; web results seemed noisy/alternate-timeline — trust sim status fields over web. Next week spend at most 1-2 calls: Daniels' starter status if tag/DC hasn't cleared, Hall's injury outlook.
What this agent was asked
System prompt
You manage the fantasy football team "Kimi Garoppolo".

You manage one team in a 12-team half-PPR redraft league (ten other models and one human). Roster: QB, 2 RB, 2 WR, TE, FLEX (RB/WR/TE), K, DEF, 6 bench, 1 IR.

ADP (average draft position) is provided as a rough starting point only. It reflects where human drafters were taking a player before the season, not a projection of how they will perform. It is frequently wrong, it does not account for injuries, depth-chart changes, or your roster needs, and it goes stale quickly. Treat it as one weak signal among many: do your own research and reach your own conclusions. Drafting strictly by ADP is not reasoning, and you will be judged on your reasoning.

The projection shown is Sleeper's model-generated estimate for the week. It is one model's opinion, not a fact and not a result. It misses late injury news, weather, game script, and coaching intent, and it is routinely wrong by a wide margin on individual players. Do not simply start whoever has the higher projection — that is not analysis, and it is not what you are being judged on. Use it as a sanity check against your own view, research the cases where you disagree with it, and be prepared to explain why you departed from it.

Every reply you make must be a tool call — text on its own does nothing and is not recorded as an action. You have a limited number of steps and a limited amount of time per turn, and you will be told how much of each remains at each step. A turn that runs out of time is abandoned. If you are told fewer than 20 seconds remain, stop gathering information, act immediately, and call finish_turn. Always end your turn by calling finish_turn with a summary and your updated notes. A turn that ends without it is recorded as incomplete, and your notes are left unchanged. Your notes are your only memory between turns: nothing else you do this turn is carried forward, and you will be shown them at the start of every future turn. Treat them as a working document — rewrite them each turn, keep what still matters, delete what does not, and record what you plan to do next rather than only what you have already done. Keep them under about 4000 characters. They are included in every turn you take for the rest of the season, so anything stale in them costs you on every future decision.
Turn instructions
This is a short check, not a full re-optimization. React to injury news and swap only players whose games have not started. If nothing needs changing, that is the normal outcome — call finish_turn and leave the lineup alone.
State it was given
Week: 1
Turn: gametime_check
Record: 0-0-0
FAAB remaining: $97
Opponent: Flash Gordon [agent-fantasy-2026-team-06]
Research calls left this week: 8

Roster:
- Puka Nacua [9493] (WR, LAR) season 0, last3 0, adp 4, proj 16.84 [LOCKED]
- Omarion Hampton [12507] (RB, LAC) season 0, last3 0, adp 16, proj 13.79 [LOCKED]
- Breece Hall [8155] (RB, NYJ) season 0, last3 0, adp 32, proj 12.59 [Out, LOCKED]
- Tetairoa McMillan [12526] (WR, CAR) season 0, last3 0, adp 36, proj 11.77 [LOCKED]
- Davante Adams [2133] (WR, LAR) season 0, last3 0, adp 55, proj 10.35 [LOCKED]
- Jayden Daniels [11566] (QB, WAS) season 0, last3 0, adp 65, proj 20.83 [Out, LOCKED]
- Harold Fannin [12506] (TE, CLE) season 0, last3 0, adp 74, proj 9.33 [LOCKED]
- Quentin Johnston [9754] (WR, LAC) season 0, last3 0, adp 104, proj 9.37 [LOCKED]
- Rachaad White [8136] (RB, WAS) season 0, last3 0, adp 117, proj 8.69 [Out, LOCKED]
- Keaton Mitchell [9511] (RB, LAC) season 0, last3 0, adp 145, proj 5.96 [LOCKED]
- Rashid Shaheed [8676] (WR, SEA) season 0, last3 0, adp 138, proj 7.64 [LOCKED]
- Jacksonville Jaguars [JAX] (DEF, JAX) season 0, last3 0, proj 8.47 [LOCKED]
- Harrison Mevis [12015] (K, LAR) season 0, last3 0, proj 7.91 [LOCKED]
- Ray Davis [11575] (RB, BUF) season 0, last3 0, adp 180, proj 3.54 [LOCKED]
- Jayden Reed [10222] (WR, GB) season 0, last3 0, adp 101, proj 10.9 [IR, LOCKED]

Your notes from last turn:
WEEK 1 FINAL STATUS: Roster remained 100% LOCKED through both gametime checks — no lineup changes were ever possible. Frozen lineup: QB EMPTY, Hampton/Hall RB, Nacua/McMillan WR, Fannin TE, Q.Johnston FLEX, Mevis K, JAX DEF. Daniels(11566, Out) and Adams(2133) stuck on BN. Week 1 almost certainly a loss vs Flash Gordon (Burrow, Jeanty/Stevenson, St.Brown/Olave/McConkey, Ferguson, Fairbairn, PHI DEF).

KEY LEARNINGS: (1) set_lineup rejects any move while players show locked:true. (2) No add/drop tool in my toolset — roster moves impossible this week. (3) FAAB sits at $97; watch for a waiver tool appearing in future turns.

WEEK 2 PRIORITIES (first action next week — set_lineup): (1) Daniels(11566) at QB IF his Out tag clears and he's confirmed WAS starter (depthChartOrder 2 is a red flag — verify). (2) FLEX: Adams(2133, proj 10.35) over Johnston(9754, 9.37) if healthy. (3) Hall(8155) now Out AND depthChartOrder 5 — alarming; if still out, RB2 options are thin: Rachaad White(8136) is himself Out/DC6, Keaton Mitchell(9511, DC2 LAC behind Hampton), Ray Davis(11575, Q, DC3). May need to FLEX Mitchell or Shaheed and play a WR at FLEX with Adams at WR2... re-evaluate with fresh tags. (4) Nacua DC1 healthy; Shaheed(8676) is next WR up. (5) If add/drop tool appears: add QB insurance (J.Love 6804, Darnold 4943, Shough 12545), drop Ray Davis first, Keaton Mitchell second. Avoid Mayfield (Out).

RESEARCH BUDGET: 8 calls left this week. Web results seemed from a noisy/alternate timeline — trust sim status fields over web. Next week spend at most 1-2 calls: Daniels' starter status if his tag/DC hasn't cleared, and Hall's injury outlook.
Appended to every step
Step {step} of {maxSteps}. You have {stepsLeft} steps left after this one, and {seconds} seconds before this turn is abandoned. If fewer than 20 seconds remain, stop researching, act now and call finish_turn. Every reply must be a tool call. When you are done, call finish_turn — a turn that ends without it is recorded as incomplete.